On top of the 4K gameplay demo, Microsoft announced the Windows version’s system requirements, and they are by no means modest.
Unlike the console version of the game, the PC version will allow or a wide range of graphical settings, allowing players to have full control on the graphical output of the game. Mike Rayner, the technical director of The Coalition, last month confirmed that Gears of War 4 would support 4K textures on the PC, along with support for ultra-wide monitors and unlocked framerates.